AI Insights · Timothy · July 2025
Top Golf Games on iOS in France: Q2 2025 Performance Review
Explore the performance trends of the top 5 golf games on iOS in France during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top golf games on the iOS platform in France showcased varied performance metrics. Here's a closer look at how these games fared in terms of downloads, revenue, and active users.
Golf Clash - Golfing Simulator from Electronic Arts experienced a notable surge in weekly downloads, peaking at approximately 2.3K by the end of June. Revenue trends were dynamic, starting at around $7.3K in early April and reaching a high of $15.8K in early May. Active users fluctuated, with numbers initially rising to 3.1K in mid-May before settling at about 2K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. saw a steady increase in active users, culminating in 4.7K at the quarter's end. Revenue peaked at $6.7K in late June, while downloads varied, reaching a high of 2.7K at the start of the quarter.
Golf Battle by Miniclip.com maintained consistent active user engagement, although a gradual decline was noted from 24.6K in late April to 19.4K by June's end. Revenue had minor fluctuations, with a peak of $2.5K at the quarter's start and a dip mid-quarter. Downloads remained steady, averaging around 1.3K weekly.
Ultimate Golf!, also from Miniclip.com, experienced modest revenue, peaking at $1K at the start of April. Weekly downloads and active users showed little variation, maintaining a stable trend throughout the quarter.
WGT Golf had a consistent revenue flow, peaking at $880 in mid-April. Downloads were stable, with slight increases, reaching up to 306 in early May. Active users showed a slight upward trend, ending the quarter at around 523 users.
These insights are based on data from Sensor Tower, where more detailed analytics can be accessed for further information on app performance trends.